If you plan on triggering the debug menu using emulation, you have two options at your disposal. (Optional, but potentially a little more convenient overall if you’re familiar with those sorts of interfaces.) (While this is confirmed to work on actual hardware, for reasons I’ll discuss below, it is highly advised you use the debug menu in emulation instead as a matter of convenience.) I’m unsure if this works on the PlayStation 2 The Best budget re-release edition and would appreciate anybody who owns a copy testing it and seeing for themselves if that’s the case of not.) It’s also worth noting that this code has only been tested on the original launch release of the game, serial number SLPM-66978. (Unlike Nocturne, this debug menu has seemingly been disabled in localized editions of the game. Given the extensiveness of the features on display here, I’ll first cover what you need to do to even trigger the debug menu to begin with before proceeding to translate and break down the features insofar as I could figure them out. While limited debugging features were previously unearthed by others that let you do things like mess with the calendar system and parts of the dungeon crawling, this is a much more proper debug menu that lets you examine much of the nitty gritty of the game, at least insofar as the corresponding menu functions still work. Today’s post obviously focuses on unlocking another such debug menu in Persona 4. Indeed, in previous posts, I’ve covered how to unlock PS1 Shin Megami Tensei II’s debug menu, as well as how to unlock a dedicated battle debug menu for most versions of Nocturne. Followers of this blog might be aware that I have something of a penchant for digging through old Japanese cheat code repositories in search of fun cheats that English fan bases never got around to digging up, either due to version discrepancies or just lack of awareness.
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